During my internship at Crea Unit, an advertising/3D visualization company based in Oldenzaal, I was
tasked to complete and render a 3D model of their current office. I received a basic block-out
of the building and enhanced it by modeling additional details, creating a custom mesh roof using arrays, applying textures, and adding wear and tear using shader techniques. The project was modeled and rendered in Blender, and this assignment significantly strengthened my skills in modeling, texturing, and look development within Blender.