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Somnia: UI, Branding & Environmental Art

My team and I created Somnia, a 3D co-op multiplayer game for a real client, Sickhouse, who asked us to develop a game for the Overkill Festival (“Return to Dreamland”). I contributed as a Graphic Designer and 3D & Texturing Artist, creating the game’s full branding, Hi-Fi UI designs, and environmental assets such as foliage (grass, hedges, flowers, trees) and props (teddy bear and dinner table). The graphic designs are fully done in Illustrator and Photoshop. The 3D models are modeled/animated in Maya. The textures are hand-drawn in Photoshop. To make the environment more immersive, I implemented a few Unity shaders as well. It was a very fun and creative project! We were able to showcase the game at the SickHouse ReOpening.
Play Somnia here: https://f0x03.itch.io/somnia

Somnia Title Picture

Somnia Title Picture

Poster Designs

Poster Designs

Homescreen UI Design

Homescreen UI Design

Pause Screen Design

Pause Screen Design

Explanation Screen Design

Explanation Screen Design

GUI Designs

GUI Designs

3D Environment Decoration

3D Environment Decoration

3D Environment Decoration (Bear + Foliage + Hedge + Trees)

3D Environment Decoration (Bear + Foliage + Hedge + Trees)

Map 1

Map 1

Map 2

Map 2

Map 3

Map 3

Entire Game Play Video